![]() ![]() You're really pushing the Ship of Theseus problem. "Remastered" my ass.Īs it stands, Turok EX is still (partial?) game logic transplanted on a custom engine. If the AI is not the same, it is not the same game. I know he actually did reverse engineering on Strife and Doom 64, but I have no evidence to suggest he did on Powerslave EX, Turok EX, or that he is doing it for Blood EX.ĭec 17 17:35:52 Kaiser: does the Turok rerelease use Kex?ĭec 17 17:36:09 no access to the original source code?ĭec 17 17:38:35 at the last minute I didĭec 17 17:38:53 otherwise the AI logic would of been way off I agree completely with shipping the stuff in a zip, but that's not what I was talking about, nor do I care. I only meant that he figures out how to rip the levels, art, sounds, etc. ![]() ![]() Maybe "unpack" was a poor word choice where I could have used "reverse engineer", but I usually associate that term with code, not data. (Such as the gravity, and a few rendering bugs found in some of the later levels). Powerslave EX is much the same way in most cases, and before he got C&D'd, he was well on the way to fixing any inconsistencies people have found. Take Doom 64 EX for example, he was able to get the game performing 100% like the original, right down to Demo compatibility, quirks in the Macro system, and other assorted bugs, and all that was done without source code. If Turok EX ever goes free someday, he'll likely provide conversion utilities much akin to Doom 64 EX (which converts the Doom 64 ROM into a usable Doom WAD file).ĭoom 64 EX and Strife: Veteran Edition are using their native formats, since the support just came naturally thanks to being based on Doom3D and Chocolate Strife respectively, which are open source, and WADs have no shortage of tools that can manipulate them, therefore being easy a fuck to mod.Īs for programming by sight, not everything. If a port is commercial and on a digital platform, there's no real necessity for it to support files from old CD retail copies. KPF as the extension), for ease of support and ease of making mods. Yes, the assets are repacked as a ZIP (With. Kaiser unpacks the game assets and reprograms the rest by sight. ![]()
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